Capcom Resident Evil 0
Voto:
the textures appear washed out because it was decided to reduce their resolution to save video memory (which is one of the heaviest burdens of the PS3). In the case of MW2, the resolution was effectively lowered to levels of a PS2 (something around 900*600), but the programmers managed to achieve stable 60 fps. On one hand, the current generation is already technologically ready for retirement, while on the other hand, the PS3 suffers from questionable architectural choices, a problem that already afflicted the PS2, but back then Sony didn’t have competitors as strong as today. I also recommend Dead Space, one of the best surprises of 2008.
Monty Python Monty Python's Life Of Brian
Voto:
Not as beautiful as Meaning of Life or the Holy Grail, but it's worth watching.
Capcom Resident Evil 0
Voto:
It depends, it's a flashy game like Devil May Cry, so if you enjoy the genre, it's a great game. One small detail, on PS3 the game runs at 30 unstable frames, has washed-out textures, and a resolution significantly lower than 1080*. On X360 it's locked at 60 frames and in high resolution, so that's basically the difference between a good game and a must-buy. GS is quite clear 404: Not Found - GameSpot
Capcom Resident Evil 0
Voto:
there is no version for PC, and don’t count on various emulators, the cube is a destination far from reach. Never tried it, despite being a fan of the saga a decade ago, a bad exclusive that didn’t even pay off for Capcom. I too was disappointed by the fifth one, technically brilliant on PC, but with abysmal gameplay and a plot that only takes off in the last quarter of the game; it's clear that the game designer of RE has left Capcom (not without reason, considering Madworld and Bayonetta), the fifth is just a shadow of its predecessors.
Double Fine Psychonauts
Voto:
Let's not exaggerate, history is full of forgotten gems (I’ll just mention Braid, an absolute masterpiece hailed by critics, which sold barely enough to cover the development costs, which were quite limited) and trash that has sold millions of copies (insert the name of any decades-long saga, there’s always at least one stinker). The sales flop is also due to the unfortunate release period, that transitional moment about five years ago when graphic adventures were declared dead and buried, which, combined with the few advertising resources provided by the publisher, sealed their commercial failure. However, just like Full Throttle, we’re talking about a big title here but not a milestone. Shafer is currently supervising the upcoming remake of MI2
Oliver Stone Wall Street
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It’s true that the film has aged, and it oozes the '80s from every pore... the elephantine cell phones, the boxy computers, the horrendous fashion, the obscene hairstyles... but in the end, the central theme remains relevant even today.
Steve Buscemi Animal Factory
Voto:
negligible, not bad, but not very impactful, a 2 and a half
Blazer1978 CSI - Nessuno fece nulla
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Not a bad video (I have a pretty good memory about that war, there were much worse images), but the speaker isn't great.
Dan Brown Il Codice Da Vinci
Voto:
write better than Brown
Lucas Arts Il Giorno Del Tentacolo
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Good times, when Lucasarts was producing gems one after another... I think I spent more time on Sam & Max and Monkey Island, but the two tentacle games were also phenomenal, the first one being a true piece of history from an innovative standpoint. I recently found traces of the wacky gameplay and the abuse of easter eggs in a couple of titles from Zombie Cow, developed by two guys, die-hard fans of the genre.