British video game developer best known for The Getaway (2002), a cinematic action-adventure set in a photorealistic London.

The Getaway (2002) was developed by Team Soho for PlayStation 2. The team was part of Sony Computer Entertainment Europe (SCEE). For The Getaway the developers photographed London building facades for in-game reproduction and made extensive use of motion capture; the game is noted in the review for running without a HUD.

Review praises The Getaway's cinematic presentation, detailed London recreation, motion capture and HUD-less immersion. Criticisms focus on the game's lack of sandbox freedom, a bland main story and limited variety. Overall a technically impressive but creatively constrained PS2 title.

For:Players interested in PlayStation 2-era action-adventure games, critics and students of game design.

 "The future is in the sand," said the eccentric and enlightened video game industry magnate to the bespectacled new engineering graduate.

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