Cover of Rockstar Games Max Payne 3
Darkeve

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For fans of rockstar games, lovers of third-person shooters, gamers interested in narrative-driven action games, and longtime max payne series followers
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LA RECENSIONE

I was insanely waiting for Max Payne 3. I had been eagerly anticipating it since the day Rockstar showed the first screenshots.

Yes, that's when I started drooling like a hungry wolf.

I pre-ordered it months in advance and bought it, of course, on "day 1".

On the day of its release, I was as excited as a 15-year-old at a Robbie Williams concert, or well, who the hell do teenage girls like now? (It’s been a while since I bought “Cioè”, update me). Anyway, I opened the package, slid it into the... Play3 and, damn it, we're off.

Hyper-nostalgic intro video for long-time fans. I almost have tears in my eyes: "You're back, you old bastard, Max Payne."

I play for a solid hour. And....

And something's not right.

I'm disappointed.

Disappointed like when your favorite stoner/doom/sludge band releases an album of cartoon theme songs.

I have a damn bitter taste in my mouth.

Beautiful, but I don't like it!


(3 months later)


I think Max Payne 3 is a masterpiece. An excellent shooter from every perspective and probably the game I will love the most this year (Hitman allowing, another series that makes me drool).

To come to this conclusion I had to:

- finish the game

- play it on all difficulties

- do the arcade modes

- collect as many trophies as possible (I know, I'm a bloody nerd).

And through all of that, I wasn’t bored for a single minute, thanks to an outstanding gameplay experience.

But why was I so disappointed initially?

Because not hearing Meluzzi's voice acting hurts every fan of the series a bit.

Because they introduced a cover system that didn't exist in previous installments.

Because Max is terribly aged and slow-moving (the character's stiffness eventually makes sense, but initially, it's a nightmare).

Because the cutscenes have replaced the comics.

Because Brazil doesn't have anything to do with the noir atmospheres.

There's no more night, there's no more snow (except in a couple of levels, which are my favorites).

In short, because Rockstar turned it into a Rockstar game.

And that's the point: it's a new beginning.

A masterpiece if taken as is, a disappointment if taken as a pure Max Payne.

I've embraced the change.

And this is the key phrase to the entire change, said by the protagonist towards the end: "It doesn't make a difference whether you die in the snow or in the sun..."

Take it or leave it.

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Summary by Bot

Initially disappointing due to major changes from previous Max Payne games, Max Payne 3 becomes a masterpiece after multiple playthroughs. Despite a slower protagonist, a new cover system, and a different setting, the game offers outstanding gameplay and replay value. Fans must embrace its fresh direction to appreciate its excellence.

Rockstar Games

Rockstar Games is an American video game publisher (a subsidiary of Take-Two Interactive) known for blockbuster franchises such as Grand Theft Auto and Red Dead Redemption.
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