American video game developer and publisher, founded as Lucasfilm Games in 1982, known for classic point-and-click graphic adventure games.

Developed and used the SCUMM engine in many of its adventure games; celebrated for titles such as Day of the Tentacle and the Monkey Island series.

A fond, nostalgic appraisal of LucasArts' golden era of point-and-click adventures. The review highlights Day of the Tentacle's humor, puzzles, SCUMM engine, and memorable characters. Praises the game's design, music, and enduring legacy.

For:Fans of classic point-and-click adventure games, retro gamers, and readers nostalgic for 1990s gaming.

 I remember with joy and a slight touch of nostalgia when, as a child (it was the nineties), I played what were called point-and-click, that is,graphic adventures, a genre of video games that has practically fallen into disuse, tormented and thrown into oblivion by shooters and other flashier games, yet which I still believe hold a special place in the heart of every long-time gamer.

  Discover the review
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