marpado

DeRank : 0,90
DeAge™ : 6849 days • Here since 8 september 2007
Squaresoft Parasite Eve
Voto:
Squaresoft in the field of survival horror, against champions like Resident Evil and Silent Hill... a futility at the time, confirmed by the fact that PE has essentially ended up in oblivion.
Squaresoft Final Fantasy VII
Voto:
NES people get upset because desecrating such a masterpiece, as well as a significant memory of many people's adolescence, is not exactly "nice," if you allow me. Those who have always enjoyed (I don't mean those who have always loved) video games certainly remember what the Playstation revolution meant in the second half of the '90s, the transition from 2D, pixelated graphics, and basic sounds to three dimensions, painting-like graphics, and soundtracks worthy of the best films, with a total rewriting of the very concept of video game entertainment. And they remember the titles that underwent this revolution, with FF7 among them. This, I repeat, is for those who have always loved having fun with a joystick or a joypad in hand, of course. That's all. And don't even try to belittle PES.
Capcom Street Fighter
Voto:
Fantastic times of the Commodore 64... your friend would call you (on a LANDLINE) after homework to go play at his place, the loading times (BIBLICAL) with the numeric counter that didn’t dampen the desire to play at all... aaahhh, those were the days. I agree with those who said it would have been better to review the second one, that is, THE video game par excellence, the best-selling of all time, a true must during the Super Nintendo era. I had the Street Figh. 2 Turbo version, and I think there was also a "Plus."
Squaresoft Final Fantasy VIII
Voto:
Great game, but the 7th chapter remains unmatched and unbeatable, and it's the one I'm most attached to, which also "contains" one of the most moving scenes in video game history, the death of Aeris. I followed the series until its transition to Play2 with the much-anticipated (back then) FF10. I got my hands on it, but after half an hour of gameplay, my brother and I looked into each other’s eyes and said, "isn't it always the same thing..." and we understood that the genre wasn't for us. This, while recognizing its role as a work of art, a true work of art. What graphics and what music, guys...
Shinji Mikami Resident Evil
Voto:
Hi Contempla, how's it going? I agree about the dogs that break windows and also coronary arteries, but I want to reiterate the music from the underground of the house in the garden (what was it called, garden's house, I don't know...). I also wanted to congratulate the editors for this new section: now every time I leave the house, I always look for the little shop of used video games...
Shinji Mikami Resident Evil
Voto:
The atmosphere created by the setting, the music, and the fact that this game has paved the way for the survival horror genre make it a true gem in the history of video games. However, playing it today heavily reflects the years that have passed, especially in terms of graphics, mobility, and loading speeds, which is not usually the case with true immortal masterpieces that retain, if not enhance, their charm and engagement. I had the Director's Cut version (the one with the demo of 2), and I still remember the music from the undergrounds of the house in the garden: spine-chilling. Not to mention the appearance of the first Hunter. Double 5 here as well.
Capcom Resident Evil 3 - Nemesis
Voto:
@Traumacronico I believe we just need to give time to time: there’s a river of video game nostalgia here that’s just waiting to spill over, given the presence of many 90s teenagers on this site: soon we’ll be reading reviews of Gt4 just like we do for Final Fantasy, Metal Gear, GTA, and other pillars, I’m sure of it.
Capcom Resident Evil 3 - Nemesis
Voto:
Sorry, I just "reviewed" the game on Evilproject and the Tyrant also appears in the second chapter.
Capcom Resident Evil 3 - Nemesis
Voto:
@Lord DarthVader I don't know what year you are from, but your review brought back a wave of nostalgia as big as a toad. I remember it like it was yesterday; it was spring '98, and my brother and I were anxiously awaiting Resident Evil 2, just like the ever-growing crowd of PlayStation fans. For months, we had been combing through specialized magazines and their previews; even though we had a modded PlayStation, we had pre-ordered the ORIGINAL game, deciding to spend all 120,000 lire we had meticulously saved for the occasion. The last two lines are as obvious as they are sadly true. P.S. I haven't played the third chapter, but the Tyrant was the monster from the FIRST chapter, the one set in the famous "mansion," not the second.
Konami Silent Hill 2
Voto:
Stunning, simply stunning. I completed it once on medium difficulty, then replayed it on the maximum difficulty but got stuck on the code puzzle in the hospital. However, it is essential to remember that the true masterpieces were those on Playstation One: it was the PsOne that revolutionized the gaming world, allowing the creation of entirely new genres like survival horror, such as Silent Hill, or espionage action, like Metal Gear, all in 3D. You no longer moved forward, backward, and upward but could navigate in three-dimensional environments, with stairs, doors, corners, enemies coming at you from all sides, and a level of immersion never experienced before, which indeed revolutionized video games. On Ps2, they just perfected scripts, depth, and especially the graphic framework, creating milestones like the game reviewed here or MGS2, and the Resident Evil saga (another legend, how classy the first one, the one in the mansion, what a marvel the second set in Raccoon City), but in my opinion, we should never forget to pay the proper tribute to the dear old PsOne. And to Konami. If I find it used, I’ll gladly buy it again. Ah, the protagonist was named James Sunderland.