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Software House
For being a middle ground between a shooter and a role-playing game, ME is full of practically forced choices, there's the right solution and the wrong/detrimental one, which is quite frustrating, many more gray nuances were needed, then the playability of the first episode leaves much to be desired; unintuitive controls and a few essentially useless and repetitive side missions, the ending of the third... better not touch on that, even though they somehow patched it up, it's still a great disappointment, but so it is, the journey counts more than the destination. Discover the review
For being a middle ground between a shooter and a role-playing game, ME is full of practically forced choices, there's the right solution and the wrong/detrimental one, which is quite frustrating, many more gray nuances were needed, then the playability of the first episode leaves much to be desired; unintuitive controls and a few essentially useless and repetitive side missions, the ending of the third... better not touch on that, even though they somehow patched it up, it's still a great disappointment, but so it is, the journey counts more than the destination.
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